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AI Insights · Timothy · April 2024

Top 5 Anime Games on iOS in Europe for Q1 2024

Explore the performance of the top 5 anime games on the iOS platform in Europe during Q1 2024, based on weekly downloads, revenue, and active users.

Top 5 Anime Games on iOS in Europe for Q1 2024

In the first quarter of 2024, the top 5 anime games on the iOS platform in Europe demonstrated varying trends in downloads, revenue, and active user engagement. Here’s a breakdown of their performance:

ONE PUNCH MAN: WORLD from A PLUS JAPAN Inc. saw a significant drop in weekly downloads, starting at 250K in late January and falling to around 2.7K by the end of March. The game's weekly revenue also declined from approximately $51K to just under $4K over the same period.

DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. exhibited fluctuating weekly revenue, peaking at about $697K in the first week of January and seeing another spike of around $536K in the final week of February. Weekly downloads remained relatively stable, ranging from 10K to 19K throughout the quarter. Active users showed a downward trend, starting at 271K and decreasing to 183K by the end of March.

One Punch Man World from Crunchyroll Games, LLC had a sharp decline in both downloads and revenue after its release at the end of January. Initial downloads were around 80K, dropping to just over 1K by late March. Revenue followed a similar pattern, starting at $8.5K and falling to about $800. Active users also decreased significantly, from 76K in late January to around 5K by the end of the quarter.

Black Clover M, published by GARENA INTERNATIONAL II PRIVATE LIMITED, experienced a notable increase in weekly revenue in mid-February, reaching approximately $286K, but saw a decline to around $38K by the end of March. Weekly downloads ranged from 3K to 13K, while active users consistently increased, peaking at 133K in mid-March.

DRAGON BALL Z DOKKAN BATTLE, another title from Bandai Namco Entertainment Inc., showed consistent download numbers between 5K and 7K throughout the quarter. Weekly revenue varied, with highs of $430K in mid-February and $418K in mid-March. Active users remained relatively stable, fluctuating between 123K and 162K.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024